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- #include "FractalZoomWidget.h"
- #include <QOpenGLContext>
- #include <QOpenGLFunctions>
- SliceGrid::SliceGrid(FractalZoomWidget& owner, int level) :
- owner{ owner },
- level{ level },
- dpp{ owner.getDpp(level) }
- {
- }
- std::pair<GridIndex, GridIndex> SliceGrid::getCellIndices(mnd::Real x, mnd::Real y)
- {
- return {
- GridIndex(mnd::floor(x / dpp / FractalZoomWidget::chunkSize)),
- GridIndex(mnd::floor(y / dpp / FractalZoomWidget::chunkSize))
- };
- }
- std::pair<mnd::Real, mnd::Real> SliceGrid::getPositions(GridIndex x, GridIndex y)
- {
- return {
- mnd::Real(x) * dpp * FractalZoomWidget::chunkSize,
- mnd::Real(y) * dpp * FractalZoomWidget::chunkSize
- };
- }
- GridElement* SliceGrid::getCell(GridIndex i, GridIndex j)
- {
- auto cIt = cells.find({i, j});
- if (cIt != cells.end()) {
- return cIt->second.get();
- }
- else {
- return nullptr;
- }
- }
- void SliceGrid::setCell(GridIndex i, GridIndex j, std::unique_ptr<GridElement> tex)
- {
- cells[{i, j}] = std::move(tex);
- }
- void SliceGrid::clearCells(void)
- {
- cells.clear();
- }
- void SliceGrid::clearUncleanCells(void)
- {
- for (auto it = cells.begin(); it != cells.end();) {
- if (it->second->img->getRecalcPriority() > 1)
- cells.erase(it++);
- else ++it;
- }
- }
- Calcer::Calcer(FractalZoomWidget& owner) :
- jobsMutex{ QMutex::Recursive },
- threadPool{ new QThreadPool(this) },
- owner{ owner }
- {
- threadPool->setMaxThreadCount(1);
- }
- void Calcer::clearAll(void)
- {
- this->threadPool->clear();
- }
- void Calcer::calc(SliceGrid& grid, int level, GridIndex i, GridIndex j, int priority)
- {
- jobsMutex.lock();
- if (jobs.find({ level, i, j }) == jobs.end()) {
- CalcJob* job = new CalcJob(owner, owner.getGenerator(), &grid, level, i, j, calcState);
- connect(job, &CalcJob::done, this, &Calcer::redirect);
- connect(job, &CalcJob::failed, this, &Calcer::jobFailed);
- connect(job, &QObject::destroyed, this, [this, level, i, j] () { this->notFinished(level, i, j); });
- jobs.emplace(std::tuple{ level, i, j }, job);
- threadPool->start(job, priority);
- }
- jobsMutex.unlock();
- }
- void Calcer::setCurrentLevel(int level)
- {
- if (this->currentLevel != level) {
- this->currentLevel = level;
- std::vector<QRunnable*> toCancel;
- jobsMutex.lock();
- for (auto&[tup, job] : jobs) {
- auto& [level, i, j] = tup;
- if(level != currentLevel) {
- toCancel.push_back(job);
- }
- }
- jobsMutex.unlock();
- for (auto* job : toCancel) {
- if (threadPool->tryTake(job)) {
- delete job;
- }
- }
- }
- }
- void Calcer::notFinished(int level, GridIndex i, GridIndex j)
- {
- jobsMutex.lock();
- jobs.erase({ level, i, j });
- jobsMutex.unlock();
- }
- void Calcer::jobFailed(void)
- {
- }
- void Calcer::redirect(Bitmap<float>* bmp)
- {
- QObject* s = sender();
- if (CalcJob* cj = qobject_cast<CalcJob*>(s)) {
- int level = cj->level;
- GridIndex i = cj->i;
- GridIndex j = cj->j;
- jobsMutex.lock();
- jobs.erase({ level, i, j });
- jobsMutex.unlock();
- if (this->calcState == calcState) {
- emit done(level, i, j, bmp);
- }
- else {
- delete bmp;
- }
- }
- else {
- delete bmp;
- }
- }
- FractalZoomWidget::FractalZoomWidget(QWidget* parent) :
- EscapeTimeVisualWidget{ parent },
- calcer{ *this }
- {
- }
- mnd::Real FractalZoomWidget::getDpp(int level)
- {
- return mnd::pow(mnd::Real(2), mnd::Real(level)) * chunkSize;
- }
- const mnd::MandelInfo& FractalZoomWidget::getMandelInfo(void) const
- {
- return mandelInfo;
- }
- void FractalZoomWidget::setGenerator(mnd::MandelGenerator* gen)
- {
- this->generator = gen;
- }
- mnd::MandelGenerator* FractalZoomWidget::getGenerator(void) const
- {
- return generator;
- }
- void FractalZoomWidget::paintGL(void)
- {
- ETVImage etvi{ *this };
- auto& gl = *this->context()->functions();
- gl.glClearColor(0.0, 0.2, 0.0, 1.0);
- gl.glClear(GL_COLOR_BUFFER_BIT);
- etvi.draw(100, 100, 700, 700);
- }
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