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Types.h 4.7 KB

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  1. #ifndef MANDEL_TYPES_H
  2. #define MANDEL_TYPES_H
  3. #include <cinttypes>
  4. #include <cmath>
  5. #include <string>
  6. #include "Fixed.h"
  7. #define WITH_QD
  8. #ifdef WITH_BOOST
  9. # include <boost/multiprecision/cpp_bin_float.hpp>
  10. # if defined(__GNUC__) || defined(__INTEL_COMPILER)
  11. //# include <boost/multiprecision/float128.hpp>
  12. # endif
  13. # include <boost/multiprecision/cpp_int.hpp>
  14. # include <boost/functional/hash.hpp>
  15. #endif
  16. #ifdef WITH_QD
  17. # include <qd/dd_real.h>
  18. # include <qd/qd_real.h>
  19. #endif
  20. namespace mnd
  21. {
  22. #ifdef WITH_BOOST
  23. # if 0//defined(__GNUC__) || defined(__INTEL_COMPILER)
  24. using Float128 = boost::multiprecision::float128;
  25. # else
  26. using Float128 = boost::multiprecision::cpp_bin_float_quad;
  27. /*using Float128 = boost::multiprecision::number<
  28. boost::multiprecision::backends::cpp_bin_float<
  29. 112, boost::multiprecision::backends::digit_base_2, void, boost::int16_t, -16382, 16383>,
  30. boost::multiprecision::et_off>;*/
  31. # endif
  32. inline Float128 abs(const Float128& x) { return boost::multiprecision::abs(x); }
  33. inline Float128 floor(const Float128& x) { return boost::multiprecision::floor(x); }
  34. inline Float128 log(const Float128& x) { return boost::multiprecision::log(x); }
  35. inline Float128 log2(const Float128& x) { return boost::multiprecision::log2(x); }
  36. inline Float128 pow(const Float128& x, const Float128& y) { return boost::multiprecision::pow(x, y); }
  37. using Float256 = boost::multiprecision::number<
  38. boost::multiprecision::backends::cpp_bin_float<
  39. 240, boost::multiprecision::backends::digit_base_2, void, boost::int16_t, -16382, 16383>,
  40. boost::multiprecision::et_off>;
  41. //using Float256 = long double;
  42. inline Float256 abs(const Float256& x) { return boost::multiprecision::abs(x); }
  43. inline Float256 floor(const Float256& x) { return boost::multiprecision::floor(x); }
  44. inline Float256 log(const Float256& x) { return boost::multiprecision::log(x); }
  45. inline Float256 log2(const Float256& x) { return boost::multiprecision::log2(x); }
  46. inline Float256 pow(const Float256& x, const Float256& y) { return boost::multiprecision::pow(x, y); }
  47. using Real = Float256;
  48. using Integer = boost::multiprecision::int256_t;
  49. #else
  50. using Real = double;
  51. using Integer = int64_t;
  52. #endif
  53. #ifdef WITH_QD
  54. using DoubleDouble = dd_real;
  55. using QuadDouble = qd_real;
  56. inline DoubleDouble abs(const DoubleDouble& x) { return ::abs(x); }
  57. inline DoubleDouble floor(const DoubleDouble& x) { return ::floor(x); }
  58. inline DoubleDouble log(const DoubleDouble& x) { return ::log(x); }
  59. inline DoubleDouble log2(const DoubleDouble& x) { return ::log(x) / ::log(DoubleDouble(2.0)); }
  60. inline DoubleDouble pow(const DoubleDouble& x, const DoubleDouble& y) { return ::pow(x, y); }
  61. inline QuadDouble abs(const QuadDouble& x) { return ::abs(x); }
  62. inline QuadDouble floor(const QuadDouble& x) { return ::floor(x); }
  63. inline QuadDouble log(const QuadDouble& x) { return ::log(x); }
  64. inline QuadDouble log2(const QuadDouble& x) { return ::log(x) / ::log(QuadDouble(2.0)); }
  65. inline QuadDouble pow(const QuadDouble& x, const QuadDouble& y) { return ::pow(x, y); }
  66. #endif
  67. inline double abs(double x) { return ::abs(x); }
  68. inline float abs(float x) { return ::abs(x); }
  69. inline double floor(double x) { return ::floor(x); }
  70. inline float floor(float x) { return ::floorf(x); }
  71. inline double log(double x) { return ::log(x); }
  72. inline float log(float x) { return ::logf(x); }
  73. inline double log2(double x) { return ::log2(x); }
  74. inline float log2(float x) { return ::log2f(x); }
  75. inline double pow(double x, double y) { return ::pow(x, y); }
  76. inline float pow(float x, float y) { return ::powf(x, y); }
  77. template<typename T, typename U>
  78. T convert(const U& x)
  79. {
  80. return static_cast<T>(x);
  81. }
  82. #if defined(WITH_BOOST) && defined(WITH_QD)
  83. template<>
  84. inline DoubleDouble convert<DoubleDouble, Real>(const Real& x)
  85. {
  86. std::string s = x.str();
  87. return DoubleDouble(s.c_str());
  88. }
  89. template<>
  90. inline float convert<float, DoubleDouble>(const DoubleDouble& x)
  91. {
  92. return float(x.x[0] + x.x[1]);
  93. }
  94. template<>
  95. inline QuadDouble convert<QuadDouble, Real>(const Real& x)
  96. {
  97. std::string s = x.str();
  98. return QuadDouble(s.c_str());
  99. }
  100. template<>
  101. inline float convert<float, QuadDouble>(const QuadDouble& x)
  102. {
  103. return float(x.x[0] + x.x[1] + x.x[2] + x.x[3]);
  104. }
  105. template<>
  106. inline float convert<float, Fixed512>(const Fixed512& x)
  107. {
  108. return float(Real(x));
  109. }
  110. #endif
  111. std::string toString(const Real& num);
  112. /*
  113. template<typename T>
  114. constexpr mnd::Real precision(void);
  115. */
  116. }
  117. #endif // MANDEL_TYPES_H