|  Nicolas Winkler | 1d206d6555
							
							remove non-standard opencl code | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 96b816aa1b
							
							working version 1.1 | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | b47740258d
							
							possibly adding separate texture upload thread | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 52a3da4ebe
							
							frame of julia preview scaled and texture upload thread | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 8bd867acbb
							
							weird bug fixed | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 82994d0681
							
							weird bug | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 039ed4a1fb
							
							mac adaptions | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 464d0c36f3
							
							Merge branch 'master' of https://git.winfor.ch/nicolas/Almond | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 1d4ec87261
							
							making it work on Intel HD Graphics 3000 | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 98171b6962
							
							found opengl bug quick fix | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 3bdd6cac10
							
							fixed stuff | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | ac7bb5997a
							
							better gradienting | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 50861dd68b
							
							faster log2 and pow2 in FractalZoomWidget | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | e4454d6bc7
							
							reverted to no buffers but max iteration cutoff added | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 9146d8a554
							
							opengl so hard | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | f5c90bb39a
							
							shader has custom linear interpolation | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | ba338d0008
							
							new gradient system partly working | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | f6f0052adc
							
							restructuring | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | df2fdab757
							
							stuff | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 2a29160cba
							
							still not working | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | b4b907ecc5
							
							trying opengl | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | b4f9335243
							
							removed exception | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 36dc2d4fcd
							
							now works | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 4b7597a01b
							
							started implementing newer gl support | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 7cd03ed161
							
							Merge branch 'master' of https://git.winfor.ch/nicolas/Almond | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | ca54ef5e43
							
							remov splione | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | df06fa32fc
							
							opengltests | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | c409ed7eb6
							
							updated project file | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | 52f815c18c
							
							less unnecessary zoom anim frames | %!s(int64=5) %!d(string=hai) anos | 
				
					
						|  Nicolas Winkler | a0ef843376
							
							gradient controls more smooth | %!s(int64=5) %!d(string=hai) anos |