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				@@ -206,6 +206,18 @@ MiniMax::BestMove MiniMax::minimax(int depth) 
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				         board = temp; 
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				     } 
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				+    if (side == WHITE_SIDE) { 
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				+        if (game.getCanCastleKingSide(side)) { 
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				+            if((board.getWhites().bits & 0x6) == 0) { 
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				+                Move kingMove = {3, 1}; 
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				+                Move rookMove = {0, 2}; 
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				+                king.applyMove(kingMove); 
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				+                rs.applyMove(rookMove); 
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				+                board = temp; 
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				+            } 
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				+        } 
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				+    } 
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				+ 
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				     for (auto pos : CastlingGenerator<side>{ game }) { 
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				         Move move = { kingIndex, pos }; 
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				         king.applyMove(move); 
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