Types.h 6.2 KB

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  1. #ifndef MANDEL_TYPES_H
  2. #define MANDEL_TYPES_H
  3. #include <cinttypes>
  4. #include <cmath>
  5. #include <string>
  6. #include "Fixed.h"
  7. #ifndef WITH_QD
  8. #define WITH_QD
  9. #endif
  10. #ifdef WITH_BOOST
  11. # include <boost/multiprecision/cpp_bin_float.hpp>
  12. # if defined(__GNUC__) || defined(__INTEL_COMPILER)
  13. //# include <boost/multiprecision/float128.hpp>
  14. # endif
  15. # include <boost/multiprecision/cpp_int.hpp>
  16. # include <boost/functional/hash.hpp>
  17. #endif
  18. #include <qd/dd_real.h>
  19. #include <qd/qd_real.h>
  20. namespace mnd
  21. {
  22. #ifdef WITH_BOOST
  23. # if 0//defined(__GNUC__) || defined(__INTEL_COMPILER)
  24. using Float128 = boost::multiprecision::float128;
  25. # else
  26. using Float128 = boost::multiprecision::cpp_bin_float_quad;
  27. /*using Float128 = boost::multiprecision::number<
  28. boost::multiprecision::backends::cpp_bin_float<
  29. 112, boost::multiprecision::backends::digit_base_2, void, boost::int16_t, -16382, 16383>,
  30. boost::multiprecision::et_off>;*/
  31. # endif
  32. inline Float128 abs(const Float128& x) { return boost::multiprecision::abs(x); }
  33. inline Float128 floor(const Float128& x) { return boost::multiprecision::floor(x); }
  34. inline Float128 log(const Float128& x) { return boost::multiprecision::log(x); }
  35. inline Float128 log2(const Float128& x) { return boost::multiprecision::log2(x); }
  36. inline Float128 pow(const Float128& x, const Float128& y) { return boost::multiprecision::pow(x, y); }
  37. using Float256 = boost::multiprecision::number<
  38. boost::multiprecision::backends::cpp_bin_float<
  39. 240, boost::multiprecision::backends::digit_base_2, void, boost::int16_t, -16382, 16383>,
  40. boost::multiprecision::et_off>;
  41. //using Float256 = long double;
  42. inline Float256 abs(const Float256& x) { return boost::multiprecision::abs(x); }
  43. inline Float256 floor(const Float256& x) { return boost::multiprecision::floor(x); }
  44. inline Float256 log(const Float256& x) { return boost::multiprecision::log(x); }
  45. inline Float256 log2(const Float256& x) { return boost::multiprecision::log2(x); }
  46. inline Float256 pow(const Float256& x, const Float256& y) { return boost::multiprecision::pow(x, y); }
  47. using Float512 = boost::multiprecision::number<
  48. boost::multiprecision::backends::cpp_bin_float<
  49. 496, boost::multiprecision::backends::digit_base_2, void, boost::int16_t, -16382, 16383>,
  50. boost::multiprecision::et_off>;
  51. inline Float512 abs(const Float512& x) { return boost::multiprecision::abs(x); }
  52. inline Float512 floor(const Float512& x) { return boost::multiprecision::floor(x); }
  53. inline Float512 log(const Float512& x) { return boost::multiprecision::log(x); }
  54. inline Float512 log2(const Float512& x) { return boost::multiprecision::log2(x); }
  55. inline Float512 pow(const Float512& x, const Float512& y) { return boost::multiprecision::pow(x, y); }
  56. inline Float512 atan2(const Float512& y, const Float512& x) { return boost::multiprecision::atan2(y, x); }
  57. inline Float512 cos(const Float512& x) { return boost::multiprecision::cos(x); }
  58. inline Float512 sin(const Float512& x) { return boost::multiprecision::sin(x); }
  59. inline Float512 exp(const Float512& x) { return boost::multiprecision::exp(x); }
  60. using Real = Float512;
  61. using Integer = boost::multiprecision::int512_t;
  62. #else
  63. using Real = double;
  64. using Integer = int64_t;
  65. #endif
  66. using DoubleDouble = dd_real;
  67. using QuadDouble = qd_real;
  68. inline DoubleDouble abs(const DoubleDouble& x) { return ::abs(x); }
  69. inline DoubleDouble floor(const DoubleDouble& x) { return ::floor(x); }
  70. inline DoubleDouble log(const DoubleDouble& x) { return ::log(x); }
  71. inline DoubleDouble log2(const DoubleDouble& x) { return ::log(x) / ::log(DoubleDouble(2.0)); }
  72. inline DoubleDouble pow(const DoubleDouble& x, const DoubleDouble& y) { return ::pow(x, y); }
  73. inline QuadDouble abs(const QuadDouble& x) { return ::abs(x); }
  74. inline QuadDouble floor(const QuadDouble& x) { return ::floor(x); }
  75. inline QuadDouble log(const QuadDouble& x) { return ::log(x); }
  76. inline QuadDouble log2(const QuadDouble& x) { return ::log(x) / ::log(QuadDouble(2.0)); }
  77. inline QuadDouble pow(const QuadDouble& x, const QuadDouble& y) { return ::pow(x, y); }
  78. inline double abs(double x) { return ::abs(x); }
  79. inline float abs(float x) { return ::abs(x); }
  80. inline double floor(double x) { return ::floor(x); }
  81. inline float floor(float x) { return ::floorf(x); }
  82. inline double log(double x) { return ::log(x); }
  83. inline float log(float x) { return ::logf(x); }
  84. inline double log2(double x) { return ::log2(x); }
  85. inline float log2(float x) { return ::log2f(x); }
  86. inline double pow(double x, double y) { return ::pow(x, y); }
  87. inline float pow(float x, float y) { return ::powf(x, y); }
  88. template<typename T, typename U>
  89. T convert(const U& x)
  90. {
  91. return static_cast<T>(x);
  92. }
  93. #if defined(WITH_BOOST)
  94. template<>
  95. inline DoubleDouble convert<DoubleDouble, Real>(const Real& x)
  96. {
  97. std::string s = x.str();
  98. return DoubleDouble(s.c_str());
  99. }
  100. template<>
  101. inline float convert<float, DoubleDouble>(const DoubleDouble& x)
  102. {
  103. return float(x.x[0] + x.x[1]);
  104. }
  105. template<>
  106. inline QuadDouble convert<QuadDouble, Real>(const Real& x)
  107. {
  108. std::string s = x.str();
  109. return QuadDouble(s.c_str());
  110. }
  111. template<>
  112. inline float convert<float, QuadDouble>(const QuadDouble& x)
  113. {
  114. return float(x.x[0] + x.x[1] + x.x[2] + x.x[3]);
  115. }
  116. template<>
  117. inline float convert<float, Fixed512>(const Fixed512& x)
  118. {
  119. return float(Real(x));
  120. }
  121. template<>
  122. inline Fixed64 convert<Fixed64, Real>(const Real& x)
  123. {
  124. return Fixed64(double(x));
  125. }
  126. template<>
  127. inline Fixed128 convert<Fixed128, Real>(const Real& x)
  128. {
  129. mnd::Integer i = mnd::Integer(x * mnd::pow(Real(1LL << 32), 3));
  130. uint64_t lo = uint64_t(i & 0xFFFFFFFFFFFFFFFFULL);
  131. uint64_t hi = uint64_t((i >> 64) & 0xFFFFFFFFFFFFFFFFULL);
  132. return Fixed128(hi, lo);
  133. }
  134. #endif
  135. std::string toString(const Real& num);
  136. std::string toLegibleString(const Real& num);
  137. /*
  138. template<typename T>
  139. constexpr mnd::Real precision(void);
  140. */
  141. }
  142. #endif // MANDEL_TYPES_H