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- #pragma once
- #include <QGLWidget>
- #include <QOpenGLWidget>
- #include <QThreadPool>
- #include <QMouseEvent>
- #include <QOpenGLContext>
- #include <QOpenGLFunctions>
- #include <QMutex>
- //#include <qopengl.h>
- //#include <qopenglfunctions.h>
- //#include <qopenglcontext.h>
- #include "Bitmap.h"
- #include "Gradient.h"
- #include <Mandel.h>
- #include <atomic>
- #include <tuple>
- #include <deque>
- #include <chrono>
- #include <unordered_map>
- #include <unordered_set>
- using GridIndex = long long;
- Q_DECLARE_METATYPE(GridIndex)
- class Texture
- {
- GLuint id;
- public:
- Texture(const Bitmap<RGBColor>& pict, GLint param = GL_LINEAR);
- ~Texture(void);
- Texture(const Texture& other) = delete;
- Texture& operator=(const Texture& other) = delete;
- Texture(Texture&& other);
- Texture& operator=(Texture&& other);
- private:
- void bind(void) const;
- public:
- inline GLuint getId(void) const { return id; }
- void drawRect(float x, float y, float width, float height);
- };
- class CellImage
- {
- public:
- CellImage(void) = default;
- CellImage(CellImage&& b) = default;
- CellImage(const CellImage& b) = default;
- CellImage& operator=(const CellImage& b) = default;
- CellImage& operator=(CellImage&& b) = default;
- virtual ~CellImage(void);
- virtual void drawRect(float x, float y, float width, float height) = 0;
- virtual std::shared_ptr<CellImage> clip(short i, short j) = 0;
- virtual int getRecalcPriority(void) const = 0;
- };
- class TextureClip : public CellImage
- {
- std::shared_ptr<Texture> texture;
- float tx, ty, tw, th;
- public:
- inline TextureClip(std::shared_ptr<Texture> tex,
- float tx, float ty, float tw, float th) :
- texture{ std::move(tex) },
- tx{ tx }, ty{ ty }, tw{ tw }, th{ th }
- {}
- inline TextureClip(std::shared_ptr<Texture> tex) :
- TextureClip{ tex, 0.0f, 0.0f, 1.0f, 1.0f }
- {}
- virtual ~TextureClip(void);
- void drawRect(float x, float y, float width, float height);
- TextureClip clip(float x, float y, float w, float h);
- std::shared_ptr<CellImage> clip(short i, short j);
- int getRecalcPriority(void) const;
- };
- class QuadImage : public CellImage
- {
- std::shared_ptr<CellImage> cells[2][2];
- public:
- inline QuadImage(std::shared_ptr<CellImage> i00,
- std::shared_ptr<CellImage> i01,
- std::shared_ptr<CellImage> i10,
- std::shared_ptr<CellImage> i11) :
- cells{ { std::move(i00), std::move(i01) }, { std::move(i10), std::move(i11) } }
- {}
- virtual ~QuadImage(void);
- void drawRect(float x, float y, float width, float height);
- std::shared_ptr<CellImage> clip(short i, short j);
- int getRecalcPriority(void) const;
- };
- struct PairHash {
- template <typename T1, typename T2>
- std::size_t operator () (const std::pair<T1, T2>& p) const {
- auto h1 = std::hash<T1>{}(p.first);
- auto h2 = std::hash<T2>{}(p.second);
- return (h1 ^ 234579245) * 23452354 + h2;
- }
- };
- struct TripleHash {
- template <typename T1, typename T2, typename T3>
- std::size_t operator () (const std::tuple<T1, T2, T3>& p) const {
- auto h1 = std::hash<T1>{}(std::get<0>(p));
- auto h2 = std::hash<T2>{}(std::get<1>(p));
- auto h3 = std::hash<T3>{}(std::get<2>(p));
- return (((h1 ^ 234579245) * 23452357 + h2) ^ 2345244345) * 23421 + h3;
- }
- };
- struct GridElement
- {
- bool enoughResolution;
- std::shared_ptr<CellImage> img;
- inline GridElement(bool enoughResolution, std::shared_ptr<CellImage> img) :
- enoughResolution{ enoughResolution },
- img{ std::move(img) }
- {}
- };
- class MandelView;
- class TexGrid
- {
- public:
- MandelView& owner;
- int level;
- double dpp;
- std::unordered_map<std::pair<GridIndex, GridIndex>, std::unique_ptr<GridElement>, PairHash> cells;
- public:
- //inline TexGrid(MandelV& owner) : level{ 1.0 }, owner{ owner } {}
- TexGrid(MandelView& owner, int level);
- std::pair<GridIndex, GridIndex> getCellIndices(double x, double y);
- std::pair<double, double> getPositions(GridIndex i, GridIndex j);
- GridElement* getCell(GridIndex i, GridIndex j);
- void setCell(GridIndex i, GridIndex j, std::unique_ptr<GridElement> tex);
- inline size_t countAllocatedCells(void) const { return cells.size(); }
- void clearCells(void);
- };
- class Job : public QObject, public QRunnable
- {
- Q_OBJECT
- public:
- mnd::MandelContext& mndContext;
- Gradient& gradient;
- int maxIter;
- TexGrid* grid;
- int level;
- GridIndex i, j;
- inline Job(mnd::MandelContext& mndContext,
- Gradient& gradient,
- int maxIter,
- TexGrid* grid,
- int level, GridIndex i, GridIndex j) :
- mndContext{ mndContext },
- gradient{ gradient },
- maxIter{ maxIter },
- grid{ grid },
- level{ level },
- i{ i }, j{ j }
- {}
- void run() override;
- signals:
- void done(int level, GridIndex i, GridIndex j, Bitmap<RGBColor>* bmp);
- };
- class Calcer : public QObject
- {
- Q_OBJECT
- /// tuple contains level, i, j of the job
- std::unordered_map<std::tuple<int, GridIndex, GridIndex>, Job*, TripleHash> jobs;
- QMutex jobsMutex;
- mnd::MandelContext& mndContext;
- std::unique_ptr<QThreadPool> threadPool;
- Gradient& gradient;
- int maxIter;
- int currentLevel;
- public:
- inline Calcer(mnd::MandelContext& mc, Gradient& gradient, int maxIter) :
- jobsMutex{ QMutex::Recursive },
- mndContext{ mc },
- threadPool{ std::make_unique<QThreadPool>() },
- gradient{ gradient },
- maxIter{ maxIter }
- {
- threadPool->setMaxThreadCount(1);
- }
- void setMaxIter(int maxIter);
- void clearAll(void);
- public slots:
- void calc(TexGrid& grid, int level, GridIndex i, GridIndex j, int priority);
- void setCurrentLevel(int level);
- void notFinished(int level, GridIndex i, GridIndex j);
- void redirect(int level, GridIndex i, GridIndex j, Bitmap<RGBColor>* bmp);
- signals:
- void done(int level, GridIndex i, GridIndex j, Bitmap<RGBColor>* bmp);
- };
- class MandelView : public QObject
- {
- Q_OBJECT
- public:
- std::unique_ptr<Texture> empty;
- // a grid should not be deleted once constructed.
- // to free up memory one can call TexGrid::clearCells()
- std::unordered_map<int, TexGrid> levels;
- mnd::MandelContext& mndContext;
- Calcer calcer;
- Gradient& gradient;
- int maxIter;
- int width;
- int height;
- public:
- static const int chunkSize = 256;
- MandelView(mnd::MandelContext& mndContext, Gradient& gradient, int maxIter);
- int getLevel(double dpp);
- double getDpp(int level);
- TexGrid& getGrid(int level);
- inline int getMaxIter(void) const { return this->maxIter; }
- void setMaxIter(int maxIter);
- void clearCells(void);
- void garbageCollect(int level, GridIndex i, GridIndex j);
- GridElement* searchAbove(int level, GridIndex i, GridIndex j, int recursionLevel);
- GridElement* searchUnder(int level, GridIndex i, GridIndex j, int recursionLevel);
- void paint(const mnd::MandelViewport& mvp);
- public slots:
- void cellReady(int level, GridIndex i, GridIndex j, Bitmap<RGBColor>* bmp);
- signals:
- void redrawRequested(void);
- };
- class MandelWidget : public QOpenGLWidget
- {
- Q_OBJECT
- private:
- mnd::MandelContext& mndContext;
- Gradient gradient;
- bool initialized = false;
- int maxIterations = 2000;
- volatile bool rubberbanding = false;
- QRectF rubberband;
- volatile bool dragging = false;
- int dragX, dragY;
- mnd::MandelViewport currentViewport;
- mnd::MandelViewport targetViewport;
- std::chrono::time_point<std::chrono::high_resolution_clock> lastAnimUpdate;
- std::unique_ptr<MandelView> mandelView;
- public:
- MandelWidget(mnd::MandelContext& ctxt, QWidget* parent = nullptr);
- ~MandelWidget(void) override;
- inline const Gradient& getGradient(void) const { return gradient; }
- void setGradient(Gradient g);
- void initializeGL(void) override;
- void resizeGL(int w, int h) override;
- void paintGL() override;
- private:
- void updateAnimations(void);
- void drawRubberband(void);
- public:
- void zoom(float scale, float x = 0.5f, float y = 0.5f);
- void setMaxIterations(int maxIter);
- //void redraw();
- void requestRecalc(void);
- void resizeEvent(QResizeEvent* re) override;
- void mousePressEvent(QMouseEvent* me) override;
- void mouseMoveEvent(QMouseEvent* me) override;
- void mouseReleaseEvent(QMouseEvent* me) override;
- void wheelEvent(QWheelEvent * we) override;
- inline const mnd::MandelViewport& getViewport(void) const { return targetViewport; }
- signals:
- void needsUpdate(const mnd::MandelInfo vp);
- public slots:
- //void viewUpdated(Bitmap<RGBColor>* bitmap);
- };
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