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- #pragma once
- #ifndef COLOR_H_
- #define COLOR_H_
- #include <cinttypes>
- struct RGBColor;
- struct RGBColorf;
- /*!
- * \brief Represents a color in the sRGB color space with 8-bit channels
- */
- struct RGBColor
- {
- uint8_t r, g, b;
- inline RGBColor(void) :
- r{ 0 }, g{ 0 }, b{ 0 }
- {
- }
- inline RGBColor(uint8_t r, uint8_t g, uint8_t b) :
- r{ r }, g{ g }, b{ b }
- {
- }
- RGBColor(const RGBColorf& rgb);
- };
- /*!
- * \brief Represents a color in a linear RGB color space with 32-bit floating
- * point numbers as channels.
- */
- struct RGBColorf
- {
- float r, g, b;
- inline RGBColorf(float r, float g, float b) :
- r{ r }, g{ g }, b{ b }
- {
- }
- RGBColorf(const RGBColor& srgb);
- };
- #endif // COLOR_H_
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