| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647 | /* inflate9.h -- internal inflate state definition * Copyright (C) 1995-2003 Mark Adler * For conditions of distribution and use, see copyright notice in zlib.h *//* WARNING: this file should *not* be used by applications. It is   part of the implementation of the compression library and is   subject to change. Applications should only use zlib.h. *//* Possible inflate modes between inflate() calls */typedef enum {        TYPE,       /* i: waiting for type bits, including last-flag bit */        STORED,     /* i: waiting for stored size (length and complement) */        TABLE,      /* i: waiting for dynamic block table lengths */            LEN,        /* i: waiting for length/lit code */    DONE,       /* finished check, done -- remain here until reset */    BAD         /* got a data error -- remain here until reset */} inflate_mode;/*    State transitions between above modes -    (most modes can go to the BAD mode -- not shown for clarity)    Read deflate blocks:            TYPE -> STORED or TABLE or LEN or DONE            STORED -> TYPE            TABLE -> LENLENS -> CODELENS -> LEN    Read deflate codes:                LEN -> LEN or TYPE *//* state maintained between inflate() calls.  Approximately 7K bytes. */struct inflate_state {        /* sliding window */    unsigned char FAR *window;  /* allocated sliding window, if needed */        /* dynamic table building */    unsigned ncode;             /* number of code length code lengths */    unsigned nlen;              /* number of length code lengths */    unsigned ndist;             /* number of distance code lengths */    unsigned have;              /* number of code lengths in lens[] */    code FAR *next;             /* next available space in codes[] */    unsigned short lens[320];   /* temporary storage for code lengths */    unsigned short work[288];   /* work area for code table building */    code codes[ENOUGH];         /* space for code tables */};
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