Types.h 4.6 KB

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  1. #ifndef MANDEL_TYPES_H
  2. #define MANDEL_TYPES_H
  3. #include <cinttypes>
  4. #include <cmath>
  5. #include <string>
  6. #include "Fixed.h"
  7. #ifdef WITH_BOOST
  8. # include <boost/multiprecision/cpp_bin_float.hpp>
  9. # if defined(__GNUC__) || defined(__INTEL_COMPILER)
  10. //# include <boost/multiprecision/float128.hpp>
  11. # endif
  12. # include <boost/multiprecision/cpp_int.hpp>
  13. # include <boost/functional/hash.hpp>
  14. #endif
  15. #ifdef WITH_QD
  16. # include <qd/dd_real.h>
  17. # include <qd/qd_real.h>
  18. #endif
  19. namespace mnd
  20. {
  21. #ifdef WITH_BOOST
  22. # if 0//defined(__GNUC__) || defined(__INTEL_COMPILER)
  23. using Float128 = boost::multiprecision::float128;
  24. # else
  25. using Float128 = boost::multiprecision::cpp_bin_float_quad;
  26. /*using Float128 = boost::multiprecision::number<
  27. boost::multiprecision::backends::cpp_bin_float<
  28. 112, boost::multiprecision::backends::digit_base_2, void, boost::int16_t, -16382, 16383>,
  29. boost::multiprecision::et_off>;*/
  30. # endif
  31. inline Float128 abs(const Float128& x) { return boost::multiprecision::abs(x); }
  32. inline Float128 floor(const Float128& x) { return boost::multiprecision::floor(x); }
  33. inline Float128 log(const Float128& x) { return boost::multiprecision::log(x); }
  34. inline Float128 log2(const Float128& x) { return boost::multiprecision::log2(x); }
  35. inline Float128 pow(const Float128& x, const Float128& y) { return boost::multiprecision::pow(x, y); }
  36. using Float256 = boost::multiprecision::number<
  37. boost::multiprecision::backends::cpp_bin_float<
  38. 240, boost::multiprecision::backends::digit_base_2, void, boost::int16_t, -16382, 16383>,
  39. boost::multiprecision::et_off>;
  40. //using Float256 = long double;
  41. inline Float256 abs(const Float256& x) { return boost::multiprecision::abs(x); }
  42. inline Float256 floor(const Float256& x) { return boost::multiprecision::floor(x); }
  43. inline Float256 log(const Float256& x) { return boost::multiprecision::log(x); }
  44. inline Float256 log2(const Float256& x) { return boost::multiprecision::log2(x); }
  45. inline Float256 pow(const Float256& x, const Float256& y) { return boost::multiprecision::pow(x, y); }
  46. using Real = Float256;
  47. using Integer = boost::multiprecision::int256_t;
  48. #else
  49. using Real = double;
  50. using Integer = int64_t;
  51. #endif
  52. #ifdef WITH_QD
  53. using DoubleDouble = dd_real;
  54. using QuadDouble = qd_real;
  55. inline DoubleDouble abs(const DoubleDouble& x) { return ::abs(x); }
  56. inline DoubleDouble floor(const DoubleDouble& x) { return ::floor(x); }
  57. inline DoubleDouble log(const DoubleDouble& x) { return ::log(x); }
  58. inline DoubleDouble log2(const DoubleDouble& x) { return ::log(x) / ::log(DoubleDouble(2.0)); }
  59. inline DoubleDouble pow(const DoubleDouble& x, const DoubleDouble& y) { return ::pow(x, y); }
  60. inline QuadDouble abs(const QuadDouble& x) { return ::abs(x); }
  61. inline QuadDouble floor(const QuadDouble& x) { return ::floor(x); }
  62. inline QuadDouble log(const QuadDouble& x) { return ::log(x); }
  63. inline QuadDouble log2(const QuadDouble& x) { return ::log(x) / ::log(QuadDouble(2.0)); }
  64. inline QuadDouble pow(const QuadDouble& x, const QuadDouble& y) { return ::pow(x, y); }
  65. #endif
  66. inline double abs(double x) { return ::abs(x); }
  67. inline float abs(float x) { return ::abs(x); }
  68. inline double floor(double x) { return ::floor(x); }
  69. inline float floor(float x) { return ::floorf(x); }
  70. inline double log(double x) { return ::log(x); }
  71. inline float log(float x) { return ::logf(x); }
  72. inline double log2(double x) { return ::log2(x); }
  73. inline float log2(float x) { return ::log2f(x); }
  74. inline double pow(double x, double y) { return ::pow(x, y); }
  75. inline float pow(float x, float y) { return ::powf(x, y); }
  76. template<typename T, typename U>
  77. T convert(const U& x)
  78. {
  79. return static_cast<T>(x);
  80. }
  81. #if defined(WITH_BOOST) && defined(WITH_QD)
  82. template<>
  83. inline DoubleDouble convert<DoubleDouble, Real>(const Real& x)
  84. {
  85. std::string s = x.str();
  86. return DoubleDouble(s.c_str());
  87. }
  88. template<>
  89. inline float convert<float, DoubleDouble>(const DoubleDouble& x)
  90. {
  91. return float(x.x[0] + x.x[1]);
  92. }
  93. template<>
  94. inline QuadDouble convert<QuadDouble, Real>(const Real& x)
  95. {
  96. std::string s = x.str();
  97. return QuadDouble(s.c_str());
  98. }
  99. template<>
  100. inline float convert<float, QuadDouble>(const QuadDouble& x)
  101. {
  102. return float(x.x[0] + x.x[1]);
  103. }
  104. #endif
  105. std::string toString(const Real& num);
  106. /*
  107. template<typename T>
  108. constexpr mnd::Real precision(void);
  109. */
  110. }
  111. #endif // MANDEL_TYPES_H