| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141 | #ifndef MANDEL_TYPES_H#define MANDEL_TYPES_H#include <cinttypes>#include <cmath>#include <string>#include "Fixed.h"#define WITH_QD#ifdef WITH_BOOST#   include <boost/multiprecision/cpp_bin_float.hpp>#   if defined(__GNUC__) || defined(__INTEL_COMPILER)//#       include <boost/multiprecision/float128.hpp>#   endif#   include <boost/multiprecision/cpp_int.hpp>#   include <boost/functional/hash.hpp>#endif#include <qd/dd_real.h>#include <qd/qd_real.h>namespace mnd{#ifdef WITH_BOOST#   if 0//defined(__GNUC__) || defined(__INTEL_COMPILER)    using Float128 = boost::multiprecision::float128;#   else    using Float128 = boost::multiprecision::cpp_bin_float_quad;    /*using Float128 = boost::multiprecision::number<        boost::multiprecision::backends::cpp_bin_float<            112, boost::multiprecision::backends::digit_base_2, void, boost::int16_t, -16382, 16383>,            boost::multiprecision::et_off>;*/#   endif    inline Float128 abs(const Float128& x) { return boost::multiprecision::abs(x); }    inline Float128 floor(const Float128& x) { return boost::multiprecision::floor(x); }    inline Float128 log(const Float128& x) { return boost::multiprecision::log(x); }    inline Float128 log2(const Float128& x) { return boost::multiprecision::log2(x); }    inline Float128 pow(const Float128& x, const Float128& y) { return boost::multiprecision::pow(x, y); }    using Float256 = boost::multiprecision::number<        boost::multiprecision::backends::cpp_bin_float<            240, boost::multiprecision::backends::digit_base_2, void, boost::int16_t, -16382, 16383>,            boost::multiprecision::et_off>;    //using Float256 = long double;    inline Float256 abs(const Float256& x) { return boost::multiprecision::abs(x); }    inline Float256 floor(const Float256& x) { return boost::multiprecision::floor(x); }    inline Float256 log(const Float256& x) { return boost::multiprecision::log(x); }    inline Float256 log2(const Float256& x) { return boost::multiprecision::log2(x); }    inline Float256 pow(const Float256& x, const Float256& y) { return boost::multiprecision::pow(x, y); }    using Real = Float256;    using Integer = boost::multiprecision::int256_t;#else    using Real = double;    using Integer = int64_t;#endif    using DoubleDouble = dd_real;    using QuadDouble = qd_real;    inline DoubleDouble abs(const DoubleDouble& x) { return ::abs(x); }    inline DoubleDouble floor(const DoubleDouble& x) { return ::floor(x); }    inline DoubleDouble log(const DoubleDouble& x) { return ::log(x); }    inline DoubleDouble log2(const DoubleDouble& x) { return ::log(x) / ::log(DoubleDouble(2.0)); }    inline DoubleDouble pow(const DoubleDouble& x, const DoubleDouble& y) { return ::pow(x, y); }    inline QuadDouble abs(const QuadDouble& x) { return ::abs(x); }    inline QuadDouble floor(const QuadDouble& x) { return ::floor(x); }    inline QuadDouble log(const QuadDouble& x) { return ::log(x); }    inline QuadDouble log2(const QuadDouble& x) { return ::log(x) / ::log(QuadDouble(2.0)); }    inline QuadDouble pow(const QuadDouble& x, const QuadDouble& y) { return ::pow(x, y); }    inline double abs(double x) { return ::abs(x); }    inline float abs(float x) { return ::abs(x); }    inline double floor(double x) { return ::floor(x); }    inline float floor(float x) { return ::floorf(x); }    inline double log(double x) { return ::log(x); }    inline float log(float x) { return ::logf(x); }    inline double log2(double x) { return ::log2(x); }    inline float log2(float x) { return ::log2f(x); }    inline double pow(double x, double y) { return ::pow(x, y); }    inline float pow(float x, float y) { return ::powf(x, y); }    template<typename T, typename U>    T convert(const U& x)    {        return static_cast<T>(x);    }#if defined(WITH_BOOST) && defined(WITH_QD)    template<>    inline DoubleDouble convert<DoubleDouble, Real>(const Real& x)    {        std::string s = x.str();        return DoubleDouble(s.c_str());    }    template<>    inline float convert<float, DoubleDouble>(const DoubleDouble& x)    {        return float(x.x[0] + x.x[1]);    }    template<>    inline QuadDouble convert<QuadDouble, Real>(const Real& x)    {        std::string s = x.str();        return QuadDouble(s.c_str());    }    template<>    inline float convert<float, QuadDouble>(const QuadDouble& x)    {        return float(x.x[0] + x.x[1] + x.x[2] + x.x[3]);    }    template<>    inline float convert<float, Fixed512>(const Fixed512& x)    {        return float(Real(x));    }#endif    std::string toString(const Real& num);/*    template<typename T>    constexpr mnd::Real precision(void);*/}#endif // MANDEL_TYPES_H
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