#ifndef MANDEL_GENERATORS_H #define MANDEL_GENERATORS_H #include "MandelUtil.h" #include #include #include namespace mnd { class MandelGenerator; class AdaptiveGenerator; enum class Precision : int { FLOAT, DOUBLE_FLOAT, TRIPLE_FLOAT, DOUBLE, DOUBLE_DOUBLE, TRIPLE_DOUBLE, QUAD_DOUBLE, HEX_DOUBLE, OCTA_DOUBLE, FLOAT128, FLOAT256, FLOAT512, FIXED64, FIXED128, FIXED512, INF_PREC, }; enum CpuExtension : int { NONE, X86_SSE2, X86_AVX, X86_AVX_FMA, X86_AVX_512, ARM_NEON, }; std::string toString(Precision); std::string toString(CpuExtension); Real getPrecision(Precision p); template Real getPrecision(void); template Precision getType(void); class MandelDevice; } class mnd::MandelGenerator { protected: Real precision; Precision type; CpuExtension extension; public: MandelGenerator(void); inline MandelGenerator(Precision type) : precision{ mnd::getPrecision(type) }, type{ type }, extension{ mnd::CpuExtension::NONE } { } inline MandelGenerator(Precision type, CpuExtension extension) : precision{ mnd::getPrecision(type) }, type{ type }, extension{ extension } { } inline MandelGenerator(Precision type, CpuExtension extension, const Real& precision) : precision{ precision }, type{ type }, extension{ extension } { } virtual ~MandelGenerator(void); MandelGenerator(const MandelGenerator&) = default; MandelGenerator& operator=(const MandelGenerator&) = default; MandelGenerator(MandelGenerator&&) = default; MandelGenerator& operator=(MandelGenerator&&) = default; virtual void generate(const MandelInfo& info, float* data) = 0; virtual mnd::MandelDevice* getDevice(void); virtual Real getPrecision(void) const; virtual Precision getType(void) const; virtual CpuExtension getExtension(void) const; }; class mnd::AdaptiveGenerator : public MandelGenerator { std::map> generators; public: AdaptiveGenerator(void); AdaptiveGenerator(AdaptiveGenerator&) = delete; AdaptiveGenerator(AdaptiveGenerator&&) = default; AdaptiveGenerator(MandelGenerator* floatGen, MandelGenerator* doubleGen); virtual ~AdaptiveGenerator(void) = default; void addGenerator(const Real& precision, MandelGenerator& generator); void addGenerator(Precision p, MandelGenerator& generator); void addGenerator(MandelGenerator& generator); const std::map>& getGenerators(void) const { return generators; } inline void clear(void) { generators.clear(); } virtual void generate(const MandelInfo& info, float* data) override; }; #endif // MANDEL_GENERATORS_H