#pragma once #include struct Fixed128 { uint64_t upper; uint64_t lower; Fixed128(const Fixed128&) = default; ~Fixed128() = default; inline Fixed128(uint64_t upper, uint64_t lower) : upper{ upper }, lower{ lower } { } inline Fixed128(uint32_t a, uint32_t b, uint32_t c, uint32_t d) : upper{ (uint64_t(a) << 32) | b }, lower{ (uint64_t(c) << 32) | d } { } inline Fixed128(double x) { const double twoToThe32 = double(0x100000000ULL); upper = uint64_t(int64_t(x * twoToThe32)); double remainder = x - double(upper) / twoToThe32; lower = uint64_t(int64_t(x * twoToThe32 * twoToThe32 * twoToThe32)); /*int integerPart = ::floor(x); double fractionalPart = x - integerPart; upper = int64_t(integerPart) << 32; upper |= uint64_t(fractionalPart * (1ULL << 32)) & 0xFFFFFFFFULL; lower = 0;// uint64_t(fractionalPart * (1ULL << 32) * (1ULL << 63) * 2);*/ } inline Fixed128 operator + (const Fixed128& other) const { uint64_t lowerAdded = lower + other.lower; uint64_t upperAdded = upper + other.upper + (lowerAdded < lower); return Fixed128{ upperAdded, lowerAdded }; } inline Fixed128& operator +=(const Fixed128& other) { uint64_t lowerAdded = lower + other.lower; upper += other.upper + (lowerAdded < lower); lower = lowerAdded; return *this; } inline Fixed128 operator - (const Fixed128& other) const { uint64_t lowerSubbed = lower - other.lower; uint64_t upperSubbed = upper - other.upper - (lowerSubbed > lower); return Fixed128{ upperSubbed, lowerSubbed }; } inline Fixed128 operator - (void) const { return this->operator~() + Fixed128{ 0, 0, 0, 1 }; } //private: static inline std::pair mul64(int64_t a, int64_t b) { int32_t aa[2] = { a >> 32, a & 0xFFFFFFFF }; int32_t bb[2] = { b >> 32, b & 0xFFFFFFFF }; int32_t res[4]; int64_t temp = int64_t(aa[1]) * bb[1]; res[3] = temp & 0xFFFFFFFF; int32_t carry = temp >> 32; temp = int64_t(aa[0]) * bb[1] + int64_t(aa[1]) * bb[0] + carry; res[2] = temp & 0xFFFFFFFF; carry = temp >> 32; temp = int64_t(aa[0]) * bb[0] + carry; res[1] = temp & 0xFFFFFFFF; res[0] = temp >> 32; return std::make_pair(uint64_t((int64_t(res[0]) << 32) | res[1]), uint64_t((int64_t(res[2]) << 32) | res[3])); } static inline std::pair mulu64(uint64_t a, uint64_t b) { uint32_t aa[2] = { a >> 32, a & 0xFFFFFFFF }; uint32_t bb[2] = { b >> 32, b & 0xFFFFFFFF }; uint32_t res[4]; uint64_t temp = uint64_t(aa[1]) * bb[1]; res[3] = temp & 0xFFFFFFFF; uint32_t carry = temp >> 32; temp = uint64_t(aa[0]) * bb[1] + uint64_t(aa[1]) * bb[0] + carry; res[2] = temp & 0xFFFFFFFF; carry = temp >> 32; temp = uint64_t(aa[0]) * bb[0] + carry; res[1] = temp & 0xFFFFFFFF; res[0] = temp >> 32; return std::make_pair((uint64_t(res[0]) << 32) | res[1], (uint64_t(res[2]) << 32) | res[3] ); } public: inline Fixed128 operator * (const Fixed128& other) const { if (isNegative()) { return -(other * this->operator-()); } if (other.isNegative()) { return -(*this * (-other)); } auto [uuc, uu] = mulu64(upper, other.upper); auto [ulc, ul] = mulu64(upper, other.lower); auto [luc, lu] = mulu64(lower, other.upper); auto [llc, ll] = mulu64(lower, other.lower); uint64_t res[4] = { 0, 0, 0, 0 }; res[3] = ll; res[2] += lu; res[2] += ul; if (res[2] < ul) res[1]++; res[2] += llc; if (res[2] < llc) res[1]++; res[1] += uu; if (res[1] < uu) res[0]++; res[1] += ulc; if (res[1] < ulc) res[0]++; res[1] += luc; if (res[1] < luc) res[0]++; res[0] += uuc; return Fixed128{ uint32_t(res[0] & 0xFFFFFFFF), uint32_t(int64_t(res[1]) >> 32), uint32_t(res[1] & 0xFFFFFFFF), uint32_t(int64_t(res[2]) >> 32) }; /*if (isNegative()) { return -(this->operator-() * other); } if (other.isNegative()) { return -(*this * (-other)); } bool otherNegative = other.isNegative(); uint32_t quarters[4] = { (upper >> 32) & 0xFFFFFFFF, upper & 0xFFFFFFFF, (lower >> 32) & 0xFFFFFFFF, lower & 0xFFFFFFFF }; auto [a, ra] = other.mul(quarters[0]); auto [b, rb] = other.mul(quarters[1]); auto [c, rc] = other.mul(quarters[2]); auto [d, rd] = other.mul(quarters[3]); b.arshift(1); c.arshift(2); d.arshift(3); Fixed128 carries = { uint32_t(rb), uint32_t(rc), uint32_t(rd), 0 }; Fixed128 result = a + b + c + d + carries; return result;*/ } inline std::pair mul(uint32_t factor) const { uint32_t quarters[4] = { (upper >> 32) & 0xFFFFFFFF, upper & 0xFFFFFFFF, (lower >> 32) & 0xFFFFFFFF, lower & 0xFFFFFFFF }; uint32_t newQ[4]; uint32_t carry = 0; for (int i = 3; i >= 0; i--) { int64_t prod = int64_t(quarters[i]) * factor + carry; newQ[i] = prod & 0xFFFFFFFF; carry = prod >> 32; } /* newQ[i] = quarters[i] * factor; uint64_t tempLower = newQ[3]; uint64_t newLower = tempLower + (newQ[2] << 32); uint64_t newUpper = (newQ[2] >> 32) + newQ[1] + (newQ[0] << 32) + (newLower < tempLower ? 1 : 0);*/ return std::make_pair(Fixed128{ newQ[0], newQ[1], newQ[2], newQ[3] }, carry); } /* inline void arshift(int fac32) { uint32_t temp = 0; switch (fac32) { case 0: return; case 1: temp = upper & 0xFFFFFFFF; upper = uint64_t(int64_t(upper) >> 32); lower >>= 32; lower |= uint64_t(temp) << 32; case 2: lower = upper; upper = uint64_t(int64_t(upper) >> 63); case 3: lower = uint64_t(int64_t(upper) >> 32); upper = uint64_t(int64_t(upper) >> 63); default: lower = uint64_t(int64_t(upper) >> 63); upper = uint64_t(int64_t(upper) >> 63); } }*/ /* inline Fixed128 operator * (const Fixed128& other) const { int32_t quarters[4] = { (upper >> 32) & 0xFFFFFFFF, upper & 0xFFFFFFFF, (lower >> 32) & 0xFFFFFFFF, lower & 0xFFFFFFFF }; int32_t otherQuarters[4] = { (other.upper >> 32) & 0xFFFFFFFF, other.upper & 0xFFFFFFFF, (other.lower >> 32) & 0xFFFFFFFF, other.lower & 0xFFFFFFFF }; int64_t prods[4][4]; for (int i = 0; i < 4; i++) { for (int j = 0; j < 4 && j + i < 5; j++) { if (i == 0 || j == 0) prods[i][j] = int64_t(quarters[i]) * int64_t(otherQuarters[j]); else prods[i][j] = uint64_t(uint32_t(quarters[i])) * uint64_t(uint32_t(otherQuarters[j])); } } Fixed128 ret = { 0, 0 }; for (int i = 0; i < 4; i++) { for (int j = 0; j < 4 && j + i < 5; j++) { if (i == 0 || j == 0) ret.addSigned(prods[i][j], i + j); else ret.add(prods[i][j], i + j); } } return ret; /* int64_t x00 = int64_t(quarters[0]) * int64_t(otherQuarters[0]); int64_t x01 = int64_t(quarters[0]) * int64_t(otherQuarters[1]); int64_t x02 = int64_t(quarters[0]) * int64_t(otherQuarters[2]); int64_t x03 = int64_t(quarters[0]) * int64_t(otherQuarters[3]); int64_t x10 = int64_t(quarters[1]) * int64_t(otherQuarters[0]); int64_t x11 = int64_t(quarters[1]) * int64_t(otherQuarters[1]); int64_t x12 = int64_t(quarters[1]) * int64_t(otherQuarters[2]); int64_t x13 = int64_t(quarters[1]) * int64_t(otherQuarters[3]); int64_t x20 = int64_t(quarters[2]) * int64_t(otherQuarters[0]); int64_t x21 = int64_t(quarters[2]) * int64_t(otherQuarters[1]); int64_t x22 = int64_t(quarters[2]) * int64_t(otherQuarters[2]); int64_t x30 = int64_t(quarters[3]) * int64_t(otherQuarters[0]); int64_t x31 = int64_t(quarters[3]) * int64_t(otherQuarters[1]); Fixed128 ret = { 0, 0 }; /*uint32_t newQuarters[4] = { x00, x01 + x10, x02 + x11 + x20, x03 + x12 + x21 + x30, };*//* ret.add(x00, 0); ret.add(x01 + x10, 1); ret.add(x02 + x11 + x20, 2); ret.add(x03 + x12 + x21 + x30, 3); ret.add(x13 + x22 + x31, 4); return ret;*/ /*}*/ private: inline void add(uint64_t val, int b32offset) { switch (b32offset) { case 0: upper += val << 32; return; case 1: upper += val; return; case 2: upper += val >> 32; lower += val << 32; return; case 3: { uint64_t newLower = lower + val; if (newLower < lower) upper++; lower = newLower; return; } case 4: uint64_t newLower = lower + (val >> 32); if (lower > newLower) upper++; lower += newLower; return; } } inline void addSigned(int64_t val, int b32offset) { switch (b32offset) { case 0: upper += val << 32; return; case 1: upper += val; return; case 2: upper += val >> 32; lower += val << 32; return; case 3: lower += val; if (val < 0) upper--; return; case 4: { uint64_t newLower = lower + (val >> 32); if (lower > newLower) upper++; lower = newLower; return; } default: if (val < 0) { if (lower == 0) upper--; lower--; } return; } } public: bool isNegative(void) const { return (upper & (uint64_t(1) << 63)) != 0; } operator double(void) const { const int64_t twoToThe32 = 0x100000000ULL; return double(int64_t(upper)) / twoToThe32 + int64_t(lower) / twoToThe32 / twoToThe32 / twoToThe32; } inline Fixed128 operator ~ (void) const { return Fixed128{ ~upper, ~lower }; } inline bool operator == (const Fixed128& other) const { return upper == other.upper && lower == other.lower; } inline bool operator != (const Fixed128& other) const { return !operator==(other); } inline bool operator < (const Fixed128& other) const { return upper < other.upper || (upper == other.upper && lower < other.lower); } inline bool operator <= (const Fixed128& other) const { return operator<(other) || operator==(other); } inline bool operator > (const Fixed128& other) const { return upper > other.upper || (upper == other.upper && lower > other.lower); } inline bool operator >= (const Fixed128& other) const { return operator>(other) || operator==(other); } }; struct Fixed64 { bool sign; uint64_t bits; Fixed64(const Fixed64&) = default; ~Fixed64() = default; inline Fixed64(uint64_t bits, bool dummy) : bits{ bits } { } inline Fixed64(double x) { if (x < 0) { sign = true; x *= -1; } else { sign = false; } int integerPart = int(x); double fractionalPart = x - integerPart; bits = uint64_t(integerPart) << 32; bits |= uint64_t(fractionalPart * (1ULL << 32)) & 0xFFFFFFFF; } inline Fixed64 operator + (const Fixed64& other) { return Fixed64{ bits + other.bits, true }; } inline Fixed64& operator +=(const Fixed64& other) { bits += other.bits; return *this; } inline Fixed64 operator - (const Fixed64& other) { return Fixed64{ bits - other.bits, true }; } inline Fixed64 operator * (const Fixed64& other) { /*int32_t upper = bits >> 32; uint32_t lower = uint32_t(bits & 0xFFFFFFFF); int64_t upup = int64_t(upper) * int64_t(upper); int64_t loup = int64_t(upper) * int64_t(lower); int64_t lolo = int64_t(lower) * int64_t(lower); int32_t newUp = upup & 0xFFFFFFFF + (loup >> 32); int32_t newLo = loup & 0xFFFFFFFF + (lolo >> 32);*/ double d = int32_t(bits >> 32) + double(uint32_t(bits)) / (1ULL << 32); double od = int32_t(other.bits >> 32) + double(uint32_t(other.bits)) / (1ULL << 32); return d * od * (other.sign != sign) ? -1 : 1; //return Fixed64{ (uint64_t(newUp) << 32) | newLo, true }; } inline bool operator == (const Fixed64& other) { return bits == other.bits; } inline bool operator != (const Fixed64& other) { return !operator==(other); } inline bool operator < (const Fixed64& other) { return bits < other.bits; } inline bool operator <= (const Fixed64& other) { return operator<(other) || operator==(other); } inline bool operator > (const Fixed64& other) { return bits > other.bits; } inline bool operator >= (const Fixed64& other) { return operator>(other) || operator==(other); } }; struct Fixed32 { int32_t bits; Fixed32(const Fixed32&) = default; ~Fixed32() = default; inline Fixed32(int32_t bits, bool dummy) : bits{ bits } { } inline Fixed32(double x) { int integerPart = ::floor(x); double fractionalPart = x - integerPart; /*if (x < 0) { integerPart--; fractionalPart = 1.0 - fractionalPart; }*/ bits = int32_t(integerPart) << 16; bits |= uint32_t(fractionalPart * (1ULL << 16)) & 0xFFFF; } inline Fixed32 operator + (const Fixed32& other) { return Fixed32{ bits + other.bits, true }; } inline Fixed32& operator +=(const Fixed32& other) { bits += other.bits; return *this; } inline Fixed32 operator - (const Fixed32& other) { return Fixed32{ bits - other.bits, true }; } inline Fixed32 operator * (const Fixed32& other) { int64_t prod = int64_t(bits) * int64_t(other.bits); return Fixed32{ int32_t(prod >> 16), true }; //return Fixed32{ (uint64_t(newUp) << 32) | newLo, true }; } inline bool operator == (const Fixed32& other) { return bits == other.bits; } inline bool operator != (const Fixed32& other) { return !operator==(other); } inline bool operator < (const Fixed32& other) { return bits < other.bits; } inline bool operator <= (const Fixed32& other) { return operator<(other) || operator==(other); } inline bool operator > (const Fixed32& other) { return bits > other.bits; } inline bool operator >= (const Fixed32& other) { return operator>(other) || operator==(other); } };